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3D generalist / game developer

Rhune

Beeckmans

My Work

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Small Treehouse

Here I made a low poly scenery of a treehouse with some plants and a little pond. It was rendered in Unity and modelled in Blender. 

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Fey Herbalist Desk

Based on an existing house in the Ardennes I modelled this 3D building along with some vegetation.  Here I did both the render and the modelling in Blender and the texturing in Photoshop 

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House In The Ardennes

Based on an existing house in the Ardennes I modelled this 3D building along with some vegetation.  Here I did both the render and the modelling in Blender and the texturing in Photoshop 

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Fantasy Barrack

This is a fantasy style barrack inspired by buildings in the art deco style. It was modelled in Blender, textured in Substance Painter and rendered in Unity

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Hatch or Snatch

A fun party game designed to play with 2 to 4 players. It's a local multiplayer game where you need to hatch aliens and grow them under light beams so you can collect points. This project was made with 3 other people and a lot of fun to make to.  

My Work In Progress

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Lava Lamp

This is a personal project where I wanted to experiment  with more features of Blender such as metaballs and shader graphs.

© 2025 Rhune Beeckmans. Powered and secured by Wix

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